Act III Curator Walk-Through for the Charles Csuri Memorial Exhibition

Charles Csuri Art & research in Three Acts beside black-and-white photo of Charles Csuri
November 3, 2023
6:30PM - 8:00PM
Hopkins Hall Gallery

Date Range
2023-11-03 18:30:00 2023-11-03 20:00:00 Act III Curator Walk-Through for the Charles Csuri Memorial Exhibition Join the exhibition curator, Janice Glowski, in a guided walk-through of Act III for the Charles Csuri Memorial Exhibition! Janice Glowski, Director of The Frank Museum of Art & Galleries at Otterbein University, has curated Csuri’s work since 1999. Caroline Csuri, the daughter of Charles Csuri, will co-lead the tour. Each of the exhibition's three acts will feature a separate walk-through event. Guests are welcome to join an open house at the Advanced Computing Center for the Arts and Design at 5:30 PM, prior to the reception at Hopkins Hall Gallery, which begins at 6:30 PM, with the exhibition tour starting at 6:45 PM. Charles Csuri: Art & Research, a Memorial Exhibition in Three Acts is a collaborative project featuring a number of free community programs. For the full list of exhibition and event dates, visit the Csuri project page. In 1985, Csuri left Cranston/Csuri Productions’ commercial focus and returned to research and teaching with the Computer Graphics Research Group. In 1990, Csuri retired from Ohio State as a faculty member, graduate advisor, administrator, grants writer, and Principal Investigator for research. With his wife Lee’s encouragement, he returned to his studio and began making art full-time, sometimes bridging traditional media with computer programming. He continued his imagining of possibilities and collaborated, episodically, with programmers (e.g., S. May, S. Anderson) to build his “artist toolkit”—unique programming routines that allowed Csuri to work creatively with color fields, drawing in three-dimensional space, and exploring the play between form and abstraction. From 1990–2022, the computer was Csuri’s primary collaborator, and he created innumerable generative art series and animations. By 2006, Csuri also was invited to collaborate with international curators and gamers (L. Aceti, V. L. Dziekan, W. Adams, D. Moore) leading to significant remediations of Random War. Hopkins Hall Gallery America/New_York public

Join the exhibition curator, Janice Glowski, in a guided walk-through of Act III for the Charles Csuri Memorial Exhibition! Janice Glowski, Director of The Frank Museum of Art & Galleries at Otterbein University, has curated Csuri’s work since 1999. Caroline Csuri, the daughter of Charles Csuri, will co-lead the tour. Each of the exhibition's three acts will feature a separate walk-through event.

Guests are welcome to join an open house at the Advanced Computing Center for the Arts and Design at 5:30 PM, prior to the reception at Hopkins Hall Gallery, which begins at 6:30 PM, with the exhibition tour starting at 6:45 PM.

Charles Csuri: Art & Research, a Memorial Exhibition in Three Acts is a collaborative project featuring a number of free community programs. For the full list of exhibition and event dates, visit the Csuri project page.

In 1985, Csuri left Cranston/Csuri Productions’ commercial focus and returned to research and teaching with the Computer Graphics Research Group. In 1990, Csuri retired from Ohio State as a faculty member, graduate advisor, administrator, grants writer, and Principal Investigator for research. With his wife Lee’s encouragement, he returned to his studio and began making art full-time, sometimes bridging traditional media with computer programming. He continued his imagining of possibilities and collaborated, episodically, with programmers (e.g., S. May, S. Anderson) to build his “artist toolkit”—unique programming routines that allowed Csuri to work creatively with color fields, drawing in three-dimensional space, and exploring the play between form and abstraction. From 1990–2022, the computer was Csuri’s primary collaborator, and he created innumerable generative art series and animations. By 2006, Csuri also was invited to collaborate with international curators and gamers (L. Aceti, V. L. Dziekan, W. Adams, D. Moore) leading to significant remediations of Random War.

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